Azariah's Labyrinth
===================
v1.2
4/26/2004

	When you unzipped this file, two files should have been created: this document and a progarm called BugFix.exe. To install the bug fix, just double-click on the file BugFix.exe. A dialog box will appear, asking you where you want to unzip the file. Click the Browse button, find the directory in which you installed Azariah's Labyrinth, and then hit OK.
	For instance, if you installed Azariah's Labyrinth in this directoy:

C:\MAZE\

	then select precisely that folder. (Make sure that "overwrite files without prompting" is checked.) The bug fix should the install.

--Jon Cooper
jonathan@starmanseries.com


Bug Fix History
===============
v1.2)
- Added a walkthrough
- Updated the e-mail address



v1.1) Fixed all of these things:

- add tree hotspots (d) to beach5d
- add tree hotspots (e) to beach3b and beach4b
- a new maze sequence should not be generated until you have exited the maze one way or another after winning
- when you exit the maze, have the person face away from the maze entrance field door
- make the pattern not incremented every time you go through a door it should only change if you pick the right door that is next although the light levels will suffer
- when you hold down the up arrow the room is not randomized until you let go of the key: need to fix that
- make sure that you can't hold down the arrow keys and keep going through doors like there is no tomorrow
- correct the typos in the images
- rename 'Configure Labyrinth' to something else
- add a special cursor to the hotspot locations
- in help/hints/debug/etc. change 'north/south/east/west' to red door/green door/blue door/etc.

